Windy Place

The Power of Wind

In the past Itold you that Heero, Anna and some of their rivals will be owners of amazing powers. Each of the temples our heroes quest for is home to one elemental power, presented in a form still unknown. These powers meld with the humanness of the characters giving them crafts and skills unique just to them. The individuals who obtain the temple powers will, in one way or the other, have a big advantage against those who don’t.

The extent and deepness of these powers is still unknown, but so far there are thing that are clear and already recognized. Take, for example, in this case, the Power of Wind.

Heero will be, almost from the very beginning of the novel, in possesion of this unique skill. The power of wind, originating from the Sky Temple, is hard to manage, to use and presents big challenges to those who want to use it to its biggest extent. But with this said, it’s a legendary force when truly mastered.

The features the Power of Wind has, among others, include:

  • Heero uses his hands to make wind gusts and powerful wind attacks. As the story progresses he learns to use his feet and then it takes him only a wink or small blow to unleash an attack of terrific force. At his highest level, Heero can control winds with his mind and make them go with the force they want and in the direction he wants them to.
  • He gains supernatural speed, becoming the world’s fastest man. He achieves lightning-fast reflexes and gains a unique dexterity. He struggles along the way and takes him time to master and progress with this, but as he gains control he becomes more and more powerful.
  • First, Heero can levitate a few inches. Then, with practice and a lot of hard work he learns to fly. By the end of the novel he can fly so fast and has such reflexes that make him almost unbeatable in the open air.
  • Heero learns to make a force shield out of wind that is able to protect him from ballistic attacks and more. If the shield does not fully disable the attacks, it weakens them severely.
  • The Power’s depth is still unknown and perhaps it never will. It’s up to Heero to use it in imaginative ways and achieve new breakthroughs in combat and in life. For example, he learns to make illusions out of air and he can, after developing a technique, spend a lot of time underwater without having to breath back.
  • At one point, long into the story, he can start controlling the weather too. He melds with it, he becomes one with the air and summons storms, hurricanes and can even control electromagnetic powers.

As all great powers, the Power of Wind also gives Heero a few weaknesses. These are small compared to the possibilities opened, but may still pose a serious threat to Heero later in the story. These weaknesses include:

  • He is weak in closed spaces, as he can’t use his powers to a great extent. He will have trouble inside of big buildings or in the depths of the Underdark.
  • The powers fatigue him perhaps way too fast. The powers demand a lot of energy and commitment from his body and many times he can’t just cope with it. He gains stamina and learns to control the powers more easily, but still has a lot of problems when he uses them continuously and for a long time.
  • There is an Anti Power that brings balance to the Elements. In this case, the Anti Power is the Power of Earth, which may possibly end up in the hands of one of Heero’s bitterest rivals.



Liked This Article? You'll Enjoy These Ones Too:

Leave a Comment

Use Twitter?
You can sign in with your Twitter account below.

Previous post:

Next post: